BlazerTech Character Management System Cover Image

Easily create, manage, and customize sprite based characters!

A comprehensive framework designed to handle both modular & premade characters. Providing an easy solution to create, use and save characters in your Unity projects.

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Top Features

Feature Description
👀 Runtime Customization Modify characters anytime, even at runtime.
👀 Supports all sprite based characters Seamlessly implement any pixel art characters.
👀 Easy of Use Quick initial setup, even quicker integration.
👀 Included Modular Characters Comes with 4 layers: Body, Outfit, Hairstyle, and Accessory.
👀 Character Creator UI Framework Prefab-based, customizable in-game character creation menu system.
👀 Random Character Generation Create randomized NPCs or background characters with one component.
👀 Modern Interiors Support Full support for LimeZu's Modern Interiors Characters

Built for Different Workflows

Layered characters allow seamless character modification at any time; clothing, hairstyles and other accessories can be quickly added or removed at runtime. Unified characters can be quickly set up for situations where a character's appearance will never change. The system works with all sprite-based characters, whether that's the included characters, your own, or third-party assets.

Create Characters Without Building the Systems Yourself

Characters are set up initiality by defining a base spritesheet along with its animations and frames. Then adding new characters becomes simple. Just add new spritesheets that follow the same rules you've already set up, or add new layers and layer options for existing Layered Characters.

That same building-block approach carries into the included Character Creator UI Framework, which provides ready-made modules, layer selectors, live previews, randomization, history tracking and more, for assembling a Character Creation Menu that lets your players build their own characters.

Populate Your Game With Unique Characters

Random character generation works by splitting a character into individual layers, then randomizing each one either completely at random or through a set of predefined rules. This turns a modest collection of character art into a vast and varied collection of unique characters, perfect for background NPCs or large crowds.


Get Started

Start with the Basic Concepts to learn about character types, templates, groups and how they all work together.


Last updated: 9-19-2026 — V0.4.0